This Is What I Think.
Friday, August 09, 2024
Today is 08/09/2024, Post #2
by me, Kerry Burgess, 08/08/2024 7:07 PM
Often, I watch only one episode at a time of some tv-series or streaming-video serial I find on Amazon Prime Video or Tubi
Early this morning, I decided to try to make it to the first episode of season 2 of "Snowpiercer"
Several episodes remained for me to watch from season 1
Got to this point and had to stop to work on it
Now, as often happens, I have to - HAVE TO - stop here and not proceed further
Same thing happened with "Travelers". I can't make it into the first episode of season 2
This is a good place to stop, seems to me. All because of visualizations in a sleeping-dream a few days ago, as well as a few hours earlier
With the Event Date variable as 08/08/2024, the collection of Target Date variables of my subjective interpretation today become:
03/06/2000
11/18/1996
10/05/2010
by me, Kerry Burgess, 12/08/2023 ~ 03:24 AM
I wrote once somewhere long ago that anything never alive can not ever be considered as 'dead'
Each was nought to each, must I be told? / We were fellow mortals, nought beside?
- Robert Browning
2024-08-08_1
https://www.linkedin.com/pulse/20130621155705-12571855-a-center-in-d-c-celebrating-entrepreneurs-and-innovators
snowpiercer_s1e9_00h-28m-04s
snowpiercer_s1e9_00h-28m-12s
From 8/24/1882 ( ) To 3/6/2000 ( ) is 42928 days
42928 = 21464 + 21464
From 11/2/1965 ( my known birth date in Antlers, Oklahoma, USA, as Kerry Wayne Burgess ) To 8/8/2024 ( Thursday ) is 21464 days
https://www.imdb.com/title/tt0183523/releaseinfo/
IMDb
Mission to Mars
Release info
United States March 6, 2000 (premiere)
mission-to-mars-2000_01h-27m-54s
mission-to-mars-2000_01h-28m-22s
mission-to-mars-2000_01h-28m-27s
mission-to-mars-2000_01h-28m-31s
mission-to-mars-2000_01h-28m-33s
mission-to-mars-2000_01h-29m-58s
mission-to-mars-2000_01h-30m-01s
mission-to-mars-2000_01h-30m-32s
mission-to-mars-2000_01h-30m-42s
mission-to-mars-2000_01h-31m-05s
mission-to-mars-2000_01h-31m-47s
mission-to-mars-2000_01h-31m-54s
mission-to-mars-2000_01h-32m-01s
mission-to-mars-2000_01h-32m-20s
mission-to-mars-2000_01h-33m-21s
mission-to-mars-2000_01h-33m-27s
mission-to-mars-2000_01h-36m-09s
From 5/8/1879 ( ) To 11/18/1996 ( premiere USA film "Star Trek: First Contact" ) is 42928 days
42928 = 21464 + 21464
From 11/2/1965 ( my known birth date in Antlers, Oklahoma, USA, as Kerry Wayne Burgess ) To 8/8/2024 ( Thursday ) is 21464 days
2024-08-08_2
https://www.raabcollection.com/american-history-autographs/duryea-letters
Star Trek: First Contact (1996)
(from internet transcript)
PICARD: What have you found out?
TROI: There's no sign of Cochrane anywhere in the complex.
PICARD: He has to be here. There was nothing more important to him than this ship. This flight. It was his dream.
Stargate: Universe - "Air" - tv series premiere episodes 1 & 2 of 3 - 10/02/2009
(from internet transcript, me)
THE PRESENT. Scott and Eli are searching for Doctor Rush. They reach a closed bulkhead with a small circular ornate panel in it. Eli shines his flashlight on the panel and sees familiar markings on it.
SCOTT: What?
WALLACE: I've seen this writing before.
SCOTT: In the game?
WALLACE: Yeah!
(He shines his flashlight around and sees a small illuminated panel on the wall by the bulkhead. He presses it and the panel in the bulkhead spins rapidly, then the doors part and reveal Doctor Rush standing at the far end of the room in front of an enormous floor to ceiling window. Outside is a view which shows that they are moving through space. It's not the same vortex as a hyperspace field, but it clearly is space they're travelling through.)
by me, Kerry Burgess, 04/03/2024 5:54 PM
I'm watching the very suspenseful ending section of episode 5 and thinking of how eerily prescient were my thoughts a couple hours ago
Conscious thoughts had formed in my mind so eerily prescient of the dialog I am now hearing and watching in the video
This used to happen only in my sleeping-dreams
Now I am finding many instances while wide awake
And all of that would mean less than nothing if not for my original work code pattern
You lameoids have heard of such experiences from your equally lameoid friends and it was described by them to you as 'deja vu', an explanation you continue to accept because you're a lameoid and you have no capacity for independent-thought
Some lameoid you listen to tells you something and then you parrot it to any other lameoid you know
When in fact, 'deja vu' means nothing - other than you're a ignorant monkey. The human-brain processes information in one chamber, or side, of the brain and then there is an imperceptible delay as it is recognized by the other side of the brain. You're too ignorant to grasp your own galactic ignorance and you are easily dazzled by your own ignorance
Your life is nothing but your pathetic wishful-thinking
For me, this experience I carefully document
My best guess remains that - while an actual, real experience - it is supposed to be - somehow - actual influence
Somehow, I am being influenced because - someday in the future from now - I must make a decision. A decision I most probably would not have even considered as a choice if not for this influence of this present day
stargate-universe_season2-ep2-2010_00h-02m-02s
stargate-universe_season2-ep2-2010_00h-02m-23s
stargate-universe_season2-ep2-2010_00h-02m-39s
stargate-universe_season2-ep2-2010_00h-03m-19s
stargate-universe_season2-ep2-2010_00h-03m-46s
stargate-universe_season2-ep2-2010_00h-03m-55s
stargate-universe_season2-ep2-2010_00h-04m-02s
From 10/5/2010 ( ) To 8/8/2024 ( Thursday ) is 5056 days
5056 = 2528 + 2528
From 11/2/1965 ( my known birth date in Antlers, Oklahoma, USA, as Kerry Wayne Burgess ) To 10/4/1972 ( ) is 2528 days
2024-08-08_3
https://papersofprinceton.princeton.edu/princetonperiodicals/?a=d&d=Princetonian19721004-01.1.1&e=-------en-20--1--txt-txIN-------
Stargate Universe - "Aftermath" - television series episode Season 2 Episode 2 - Aired Oct 05, 2010 on Syfy
(from internet transcript)
Some time later he walks into the Control Interface Room where Lisa Park looks up from her console in surprise.
PARK: I thought you were gonna get some sleep.
RUSH (wearily): Yeah, so did I.
(He walks over to his console and looks at the screen. There are several pages on it but the most prominent one is lined in red. He looks sideways at Lisa.)
RUSH: What's going on here, then?
PARK: Some sort of crash. The interface has frozen.
RUSH: Yeah? Why didn't you call me?
PARK: Well, I was gonna try a re-start first. That's fixed it in the past.
(Consulting his notebook, Rush is busily typing on his console as she speaks. Almost immediately the red page beeps and disappears, and the other pages follow suit, apparently returning the console to its normal state. Lisa looks at him in surprise.)
PARK: What did you just do?
RUSH: Seems to have fixed the problem.
PARK: Yeah, I can see that. How?
(She starts to walk towards his console but he is already strolling out of the room.)
RUSH: Good night, Doctor Park. Glad to see you have everything well in hand.
PARK: W-wait! Where are you going?
RUSH: For a walk. You get into trouble next time, call me.
(Lisa stares after him in frustration but he keeps walking. He goes to an elevator and pushes the wall panel to unlock and open the doors. Stepping inside and looking around rather furtively as if to check that nobody is nearby, he presses a combination of buttons on the elevator wall panel and the doors close. The elevator takes him to another part of the ship where he walks towards a control pad on a wall. To the left of him is a large complicated-looking wall with several circular inserts and lit panels, and a large red light above it. He looks at the pad for a moment and presses four of the buttons on it, apparently entering a combination code. Immediately the largest circular insert on the wall begins to spin and we realise that this is a much larger version of the door locks all around the ship. The lock finishes spinning and the entire wall drops down into the floor, revealing another set of doors behind it. These look far more ornate, almost as if carved. Nicholas looks at the doors for a moment, then turns back to the wall pad and presses a larger button. The doors slide open revealing a large room inside and anyone who has ever seen any science fiction episode featuring a starship realises immediately -- simply from the look of the room -- that Nicholas has found Destiny's Bridge.)
(He walks to a railing just inside the door and looks around the room before walking down a few steps into the main area and looking at one of the several consoles. He pushes a button and, one by one, the various consoles and panels around the room light up, and lights come on above the central command chair. A few moments later the entire room begins to move and what looked like three large screens at the front of the room begin to clear, revealing themselves to actually be windows. The Bridge is rising up out of its position tucked away safely inside the top of 1the ship, and now it lifts up until the windows are clear of all obstruction and can see ahead of the ship as she flies through the F.T.L. vortex. Nicholas walks to the central window and looks out at the view for a while, then sits down at one of the consoles, gets out his notebook and flicks through it. Suddenly a totally unexpected voice speaks.)
GLORIA: You're not going to tell anyone, are you?
(Nick turns and sees his wife -- his dead wife -- sitting in a chair at a nearby console and smiling at him.)
RUSH (shocked): Gloria.
GLORIA: Your programme finally worked; unlocked the master code.
(Nick frowns at her, bewildered. She smiles calmly back at him.)
GLORIA: You found the keys to controlling all of Destiny's systems -- everything. And you're not gonna tell anyone, are you?
DSC00978-1
- by me, Kerry Wayne Burgess, posted by me: 7:57 PM Pacific-timezone USA Friday 08/09/2024